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Deviation Actions
Description
As usual, posed and set up in Daz Studio. Materials tweaking, lighting and rendering in Octane Render.
I used a HDRI map for lighting and pathtracing kernel with alpha channel. Postwork in Gimp for resizing and signature and adding the background.
Thanks for viewing and taking time to leave a comment.
Have a great time.
Thanks a lot for comments and faves on my last image, they are very appreciated !
Models used :
Victoria 4.2 (Daz3D)
PD Kumi (PDesign)
Hanyma vengeance (Aery soul)
I'm awfully sorry, but I can't remind where I found this background ... Thanks to the author anyway
I used a HDRI map for lighting and pathtracing kernel with alpha channel. Postwork in Gimp for resizing and signature and adding the background.
Thanks for viewing and taking time to leave a comment.
Have a great time.
Thanks a lot for comments and faves on my last image, they are very appreciated !
Models used :
Victoria 4.2 (Daz3D)
PD Kumi (PDesign)
Hanyma vengeance (Aery soul)
I'm awfully sorry, but I can't remind where I found this background ... Thanks to the author anyway
Image size
1000x1000px 456.72 KB
© 2012 - 2024 ThierryCravatte
Comments69
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Awesome scene.